Battle of the Bards Devlog

Objective

For Red: Eliminate other players.

For all other players: Reach the tavern you started from with your main hero at level 30 (level requirement TBD).

Player Setup

Human players start with no resources at all.

Each player except for Red starts with a level 1 bard (Basic Herbalism and Basic Stealth) and a level 3 "secondary hero" of their chosen alignment. E.g. the Life player gets a Paladin. Players start with a free Scroll of Town Gate (picked up within the first couple of turns) and level 1 dwelling.

HACK: the players own their level 1 dwelling at the start. This allows their alignment to be set correctly (the game won't let the mapmaker set a player's alignment to e.g. Life unless that player owns a Life creature/hero/building).

The player alignments are fixed.

Players must complete a quest (kill a particular neutral hero with an 80-PEON army) to gain access to the town in their starting area. The town has a City Hall and Fort, but no other buildings.

Players can get a Bag of Gold within the first couple of days by defeating a level 1 monster.

Players have access to two level-2 dwellings and one level-3 dwelling in their starting area.

Global Events

Map Structure

Ideas

Victory Script

if (current army has hero named Bob) AND (experience level of most powerful hero in this army >= 30) {
    if number of heroes in current army > 1 {
        display "Bob must enter the Battle of the Bards alone (there are too many heroes in your army)."
    } else {
        display "You wow the judges with your epic performance and your tales of
        daring-do. You are, hands down, the winner of the Battle of the Bards!"
    }
}

Connascence

The level needed to win is hardcoded in the "(Color) Victory" scripts, and in the "Explain Special Rules" timed event.

Skill Paths

Creature strengths:

Likely Hero Classes

Strategic Artifacts

These are artifacts that synergize well with a particular hero class, strategy, or army composition. They should be available (or at least visible, via Windows of the Magi) somewhat early in the game so players can plan a strategy.