Castles of Annuvin
A 6-player map that removes the tedious parts of the game and presents many PvP and PvE opportunities!
Special features
- No taverns after you hire your two starting heroes. Additional heroes can be obtained from prisons.
- Creature dwellings revert to the red (Might) player every turn, removing the need for caravan micro. Red's starting towns can't build caravans.
Victory condition
- Capture 3 of the 6 castle towns on the map (6 of the 12 towns start with Castles, 6 have the Castle disabled)
Loss condition
- Lose all towns and armies