How far away from a town do you need to be to cast Town Gate?

tl;dr: in order to cast Town Gate in combat, your army must be at least 9 squares away from the entrance of at least one of your towns.

More precisely, you can use Town Gate to escape to a town only if your army is outside the circle with radius 9 squares centered on the northernmost entrance square of that town.


I did a series of experiments using a setup with a single town and a Scroll of Town Gate.

There are a few questions we need to answer in developing a theory of how Town Gate works.

My starting assumptions, which I will attempt to falsify, are:

Note: when I use the word "diagonal" in this writeup, I mean diagonal relative to the grid lines of the Adventure Map. Since the map is presented in isometric perspective, "diagonal" lines appear horizontal/vertical on the screen.

Experiment 1

Experiment 2

Experiment 3

Experiment 4

This implies that one of my hypotheses is wrong! This result appears inconsistent with the results of experiments 2 and 3.

Experiment 5

This implies that distance is measured from some point other than the geometric center of the town.

Experiment 6

Experiment 7

Experiment 8